Future of Caterpillar | Quantumrun

Future of Caterpillar

Caterpillar Inc. is a US corporation which develops, designs, engineers, produces, markets and sells insurance, financial products, engines, and machinery to customers via a global network dealership. Caterpillar is a top producer of diesel-electric locomotives, construction and equipment, mining, diesel and natural gas engines, and industrial gas turbines.

Home Country: 
United States
Industry: 
Construction and Farm Machinery
Industry vulnerability to disruption: 

Belonging to the industrials sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:

*First off, by 2050, the world population will rise above nine billion, over 80 percent of whom will live in cities. Unfortunately, the infrastructure needed to accommodate this influx of urbanites does not currently exist, meaning the 2020s to the 2040s will see an unprecedented growth in urban development projects globally, projects supported by construction equipment companies.
*By the late 2020s, construction scale 3D printers will significantly reduce the time needed to build houses and highrises by using additive manufacturing principles to ‘print’ housing units.
*The late 2020s will also introduce a range of automated construction robots that will improve construction speed and accuracy. These robots will also offset a forecasted labor shortfall, as significantly fewer millennials and Gen Zs are choosing to enter the trades than past generations.
*Advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of a vast swath of current and future products.
*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.
*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants drive down the costs of production even further by the early 2030s.
*As augmented reality headsets become popularized by the late 2020s, consumers will begin replacing select types of physical goods with cheap-to-free digital goods, thereby reducing general consumption levels and revenue, per consumer.
*Among millennials and Gen Zs, the growing cultural trend towards less consumerism, towards investing money into experiences over physical goods, will also lead to a minor reduction in general consumption levels and revenue, per consumer. However, a growing global population and the increasingly wealthy African and Asian nations will make up for this revenue shortfall.

Total patents held: 
9 070
Number of patents field last year: 
224
Ranking List: 
9
Ranking List: 
2017 Quantumrun Global 1000
7
Ranking List: 
2017 Quantumrun US 500
Ranking List: 
2017 Quantumrun Silicon Valley 100
Market Revenue Country: 
Market country 
North America
Revenue from country 
0.47
Market country 
Other
Revenue from country 
0.23
Market country 
Asia
Revenue from country 
0.21
Prod/Serv name revenue: 
Prod/Serv name: 
Energy and transportation
Prod/Serv revenue: 
17930000000
Prod/Serv name: 
Construction industries
Prod/Serv revenue: 
16560000000
Prod/Serv name: 
Resource industries
Prod/Serv revenue: 
7550000000
Founded: 
1925
Global brand rank: 
165
Company Name: 
Caterpillar
Sector: 
Revenue: 
2595000000
3y average revenue: 
2717666667
Operating expenses: 
2019000000
3y average expenses: 
2052000000
Company profile data note: 
All company data collected from its 2016 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page.
Global employee count: 
95400
Domestic employee count: 
40900
Number of domestic locations: 
51
Funds in reserve: 
7168000000
create term: 
#9 | 2017 Quantumrun Global 1000
#7 | 2017 Quantumrun US 500

Caterpillar Inc. is a US corporation which develops, designs, engineers, produces, markets and sells insurance, financial products, engines, and machinery to customers via a global network dealership. Caterpillar is a top producer of diesel-electric locomotives, construction and equipment, mining, diesel and natural gas engines, and industrial gas turbines.

Home country:
United States
Sector:
Industrials
Industry:
Construction and Farm Machinery
Website:
Founded:
1925
Global employee count:
95,400
Domestic employee count:
40,900

Financial Health

Revenue
$2,595,000,000 USD
3y average revenue
$2,717,666,667 USD
Operating expenses
$2,019,000,000 USD
3y average expenses
$2,052,000,000 USD
Funds in reserve
$7,168,000,000 USD
#1 Market country
North America
% of revenue from country #1
0.47%
#2 Market country
Other
% of revenue from country #2
0.23%
#3 Market country
Asia
% of revenue from country #3
0.21%

Asset Performance

#1 Product/Service/Dept. name
Energy and transportation
#1 Product/Service revenue
$17,930,000,000 USD
#2 Product/Service/Dept. name
Construction industries
#2 Product/Service revenue
$16,560,000,000 USD
#3 Product/Service/Dept. name
Resource industries
#3 Product/Service revenue
$7,550,000,000 USD

Innovation assets and Pipeline

Global brand rank
165
Total patents held
9,070
Number of patents field last year
224
All company data collected from its 2016 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page.

Disruption Vulnerability

Belonging to the industrials sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:

*First off, by 2050, the world population will rise above nine billion, over 80 percent of whom will live in cities. Unfortunately, the infrastructure needed to accommodate this influx of urbanites does not currently exist, meaning the 2020s to the 2040s will see an unprecedented growth in urban development projects globally, projects supported by construction equipment companies.
*By the late 2020s, construction scale 3D printers will significantly reduce the time needed to build houses and highrises by using additive manufacturing principles to ‘print’ housing units.
*The late 2020s will also introduce a range of automated construction robots that will improve construction speed and accuracy. These robots will also offset a forecasted labor shortfall, as significantly fewer millennials and Gen Zs are choosing to enter the trades than past generations.
*Advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of a vast swath of current and future products.
*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.
*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants drive down the costs of production even further by the early 2030s.
*As augmented reality headsets become popularized by the late 2020s, consumers will begin replacing select types of physical goods with cheap-to-free digital goods, thereby reducing general consumption levels and revenue, per consumer.
*Among millennials and Gen Zs, the growing cultural trend towards less consumerism, towards investing money into experiences over physical goods, will also lead to a minor reduction in general consumption levels and revenue, per consumer. However, a growing global population and the increasingly wealthy African and Asian nations will make up for this revenue shortfall.