Future of Royal Philips | Quantumrun

Future of Royal Philips

Koninklijke Philips N.V. (Koninklijke Philips N.V. of the Netherlands, ordinarily known as Philips), (stylized as PHILIPS) is a Dutch technology company headquartered in Amsterdam with principal divisions centered in the areas of healthcare, lighting, and electronics. It was established by Gerard Philips and his father Frederik in 1891 in Eindhoven. It is one of the biggest electronics companies in the globe.

Home Country: 
Netherlands
Industry: 
Electronics, Electrical Equip.
Industry vulnerability to disruption: 

<p>Belonging to the industrials sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:</p>

<p>*First off, advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of a vast swath of current and future products.<br />
*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.<br />
*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants drive down the costs of production even further by the early 2030s.<br />
*As augmented reality headsets become popularized by the late 2020s, consumers will begin replacing select types of physical goods with cheap-to-free digital goods, thereby reducing general consumption levels and revenue, per consumer.<br />
*Among millennials and Gen Zs, the growing cultural trend towards less consumerism, towards investing money into experiences over physical goods, will also lead to a minor reduction in general consumption levels and revenue, per consumer. However, a growing global population and the increasingly wealthy African and Asian nations will make up for this revenue shortfall.</p>

Total patents held: 
2 043
Ranking List: 
182
Ranking List: 
2017 Quantumrun Global 1000
Ranking List: 
2017 Quantumrun US 500
Ranking List: 
2017 Quantumrun Silicon Valley 100
Market Revenue Country: 
Market country 
Netherlands
Revenue from country 
0.13
Market country 
Other
Revenue from country 
0.87
Prod/Serv name revenue: 
Prod/Serv name: 
Diagnosis and treatment
Prod/Serv revenue: 
6686000000
Prod/Serv name: 
Connected care and health informatics
Prod/Serv revenue: 
3158000000
Founded: 
1891
Company Name: 
Royal Philips
Sector: 
Revenue: 
24516000000
3y average revenue: 
23383666667
Operating expenses: 
8798000000
3y average expenses: 
8527333333
Company profile data note: 
All company data collected from its 2016 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page.
Global employee count: 
114731
Domestic employee count: 
28326
Funds in reserve: 
2334000000
Investment into R&D: 
2021000000
create term: 
#182 | 2017 Quantumrun Global 1000

Koninklijke Philips N.V. (Koninklijke Philips N.V. of the Netherlands, ordinarily known as Philips), (stylized as PHILIPS) is a Dutch technology company headquartered in Amsterdam with principal divisions centered in the areas of healthcare, lighting, and electronics. It was established by Gerard Philips and his father Frederik in 1891 in Eindhoven. It is one of the biggest electronics companies in the globe.

Home country:
Netherlands
Sector:
Industrials
Industry:
Electronics, Electrical Equip.
Website:
Founded:
1891
Global employee count:
114,731
Domestic employee count:
28,326

Financial Health

Revenue
$24,516,000,000 EUR
3y average revenue
$23,383,666,667 EUR
Operating expenses
$8,798,000,000 EUR
3y average expenses
$8,527,333,333 EUR
Funds in reserve
$2,334,000,000 EUR
#1 Market country
Netherlands
% of revenue from country #1
0.13%
#2 Market country
Other
% of revenue from country #2
0.87%

Asset Performance

#1 Product/Service/Dept. name
Diagnosis and treatment
#1 Product/Service revenue
$6,686,000,000 EUR
#2 Product/Service/Dept. name
Connected care and health informatics
#2 Product/Service revenue
$3,158,000,000 EUR

Innovation assets and Pipeline

Investment into R&D
$2,021,000,000 EUR
Total patents held
2,043
All company data collected from its 2016 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page.

Disruption Vulnerability

Belonging to the industrials sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:

*First off, advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of a vast swath of current and future products.

*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.

*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants drive down the costs of production even further by the early 2030s.

*As augmented reality headsets become popularized by the late 2020s, consumers will begin replacing select types of physical goods with cheap-to-free digital goods, thereby reducing general consumption levels and revenue, per consumer.

*Among millennials and Gen Zs, the growing cultural trend towards less consumerism, towards investing money into experiences over physical goods, will also lead to a minor reduction in general consumption levels and revenue, per consumer. However, a growing global population and the increasingly wealthy African and Asian nations will make up for this revenue shortfall.