Company profile

Future of Harman International Industries

#
Rank
464
| Quantumrun Global 1000

Harman International Industries, Incorporated as a US company that engineers and designs connected products for auto manufacturers, consumers, and enterprises worldwide, including audio and visual products; connected services; connected car systems; and enterprise automation. Headquartered in Stamford, Connecticut, Harman maintains significant operations in the Europe ,Americas, as well as Asia and markets its products under over twenty brands — including Crown Audio, Infinity, JBL Professional, dbx, Mark Levinson, Revel, Studer, AKG Acoustics, Harman/Kardon, JBL, Lexicon, DigiTech, Martin, Soundcraft, and AMX.

Home Country:
Sector:
Industry:
Electronics, Electrical Equip.
Founded:
1980
Global employee count:
24197
Domestic employee count:
7300
Number of domestic locations:
32

Financial Health

Revenue:
$6160000000 USD
3y average revenue:
$6160000000 USD
Funds in reserve:
$683400000 USD
Market country
Revenue from country
0.31
Market country
Revenue from country
0.31
Revenue from country
0.19

Asset Performance

  1. Product/Service/Dept. name
    Infotainment
    Product/Service revenue
    3124882000
  2. Product/Service/Dept. name
    Lifestyle
    Product/Service revenue
    1886850000
  3. Product/Service/Dept. name
    Professional
    Product/Service revenue
    1048964000

Innovation assets and Pipeline

Total patents held:
755

All company data collected from its 2016 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page. 

DISRUPTION VULNERABILITY

Belonging to the industrials sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:

*First off, advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of a vast swath of current and future products.

*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.

*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants drive down the costs of production even further by the early 2030s.

*As augmented reality headsets become popularized by the late 2020s, consumers will begin replacing select types of physical goods with cheap-to-free digital goods, thereby reducing general consumption levels and revenue, per consumer.

*Among millennials and Gen Zs, the growing cultural trend towards less consumerism, towards investing money into experiences over physical goods, will also lead to a minor reduction in general consumption levels and revenue, per consumer. However, a growing global population and the increasingly wealthy African and Asian nations will make up for this revenue shortfall.

COMPANY’S FUTURE PROSPECTS

Company Headlines