Company profile

Future of Mattel

#
Rank
561
| Quantumrun Global 1000

Mattel, Inc. is a US global toy producing company established in 1945 with headquarters in El Segundo, California. The brands and products it manufactures include Ever After High dolls, Hot Wheels and Matchbox toys, American Girl dolls, WWE toys, Fisher-Price, Barbie dolls, Monster High dolls, Winx Club dolls, Masters of the Universe toys, and board games. In the early 1980s, Mattel manufactured video game systems, under both its own brands and under license from Nintendo. The company runs through 3 business segments: international, American Girl, and North America. It is the largest toy maker in the globe in terms of revenue. On January 17, 2017 Mattel named Google executive Margo Georgiadis as its next CEO. The name of the company is a combination of those of Harold "Matt" Matson and Elliot Handler, who established the company in 1945.

Home Country:
Industry:
Miscellaneous
Website:
Founded:
1945
Global employee count:
32000
Domestic employee count:
Number of domestic locations:

Financial Health

3y average revenue:
$5863216000 USD
3y average expenses:
$2306400000 USD
Funds in reserve:
$869531000 USD
Market country
Revenue from country
0.62

Asset Performance

  1. Product/Service/Dept. name
    Mattel girls and boys brand
    Product/Service revenue
    3464200000
  2. Product/Service/Dept. name
    Fisher-price
    Product/Service revenue
    1852200000
  3. Product/Service/Dept. name
    American girl brand
    Product/Service revenue
    572000000

Innovation assets and Pipeline

Investment into R&D:
$191057000 USD
Total patents held:
1544
Number of patents field last year:
2

All company data collected from its 2015 annual report and other public sources. The accuracy of this data and the conclusions derived from them depend on this publicly accessible data. If a data point listed above is discovered to be inaccurate, Quantumrun will make the necessary corrections to this live page. 

DISRUPTION VULNERABILITY

Belonging to the household products sector means this company will be affected directly and indirectly by a number of disruptive opportunities and challenges over the coming decades. While described in detail within Quantumrun’s special reports, these disruptive trends can be summarized along the following broad points:

*First off, advances in nanotech and material sciences will result in a range of materials that are stronger, lighter, heat and impact resistant, shapeshifting, among other exotic properties. These new materials will enable significantly novel design and engineering possibilities that will impact the manufacture of future household products.
*Artificial intelligence systems will discover new thousands of new compounds faster than humans that can, compounds that can be applied to everything from creating new makeup to more effective kitchen cleaning soaps.
*The booming population and wealth of developing nations in Africa and Asia will represent the largest growth opportunities for household product sector companies.
*The shrinking cost and increasing functionality of advanced manufacturing robotics will lead to further automation of factory assembly lines, thereby improving manufacturing quality and costs.
*3D printing (additive manufacturing) will increasingly work in tandem with future automated manufacturing plants to drive down the costs of production even further by the early 2030s.
*As the manufacturing process of household goods becomes entirely automated, it will no longer be cost-effective to outsource the production of products overseas. All manufacturing will be done domestically, thereby cutting labor costs, shipping costs, and time to market.

COMPANY’S FUTURE PROSPECTS

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